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uxdsp.c
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1993-04-16
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/*
* uxdsp.c - ALPHA interface for GNU SHOGI
*
* Copyright (c) 1993 Matthias Mutz
*
* GNU SHOGI is based on GNU CHESS
*
* Copyright (c) 1988,1989,1990 John Stanback
* Copyright (c) 1992 Free Software Foundation
*
* This file is part of GNU SHOGI.
*
* GNU Shogi is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* GNU Shogi is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Shogi; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <ctype.h>
#include <signal.h>
#if defined MSDOS
#include <dos.h>
#include <conio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define ESC 0x1B
#define refresh() fflush(stdout)
static void param (short n);
#elif defined THINK_C
#include <stdio.h>
#include <console.h>
#define clear() cgotoxy(1,1,stdout),ccleos(stdout)
#define refresh() fflush(stdout)
#else
#include <sys/param.h>
#include <sys/types.h>
#include <sys/file.h>
#include <curses.h>
#endif /* MSDOS */
int mycnt1, mycnt2;
#include "gnushogi.h"
extern short int pscore[2];
#define TAB (58)
#define VIR_C(s) ((flag.reverse) ? 8-column(s) : column(s))
#define VIR_R(s) ((flag.reverse) ? 8-row(s) : row(s))
unsigned short int MV[MAXDEPTH];
int MSCORE;
char *DRAW;
extern char mvstr[4][6];
void TerminateSearch (int), Die (int);
void
Initialize (void)
{
signal (SIGINT, Die);
#if !defined MSDOS && !defined THINK_C
signal (SIGQUIT, Die);
initscr ();
crmode ();
#else
mycnt1 = mycnt2 = 0;
#endif /* MSDOS */
}
void
ExitChess (void)
{
ListGame ();
gotoXY (1, 24);
#if !defined MSDOS && !defined THINK_C
refresh();
nocrmode ();
endwin ();
#endif /* MSDOS */
exit (0);
}
void
Die (int Sig)
{
char s[80];
signal (SIGINT, SIG_IGN);
#if defined MSDOS || defined THINK_C
Sig++; /* shut up the compiler */
#else
signal (SIGQUIT, SIG_IGN);
#endif /* MSDOS */
ShowMessage (CP[31]); /*Abort?*/
scanz ("%s", s);
if (strcmp (s, CP[210]) == 0) /*yes*/
ExitChess ();
signal (SIGINT, Die);
#if !defined MSDOS && !defined THINK_C
signal (SIGQUIT, Die);
#endif /* MSDOS */
}
void
TerminateSearch (int Sig)
{
signal (SIGINT, SIG_IGN);
#if defined MSDOS || defined THINK_C
Sig++; /* shut up the compiler */
#else
signal (SIGQUIT, SIG_IGN);
#endif /* MSDOS */
if (!flag.timeout)
flag.musttimeout = true;
flag.bothsides = false;
signal (SIGINT, Die);
#if !defined MSDOS && !defined THINK_C
signal (SIGQUIT, Die);
#endif /* MSDOS */
}
void
ShowLine (short unsigned int *bstline)
{
}
void
help (void)
{
ClrScreen ();
/*printz ("CHESS command summary\n");*/
printz (CP[40]);
printz ("----------------------------------------------------------------\n");
/*printz ("7g7f move from 7g to 7f quit Exit Chess\n");*/
printz (CP[158]);
/*printz ("S6h move silver to 6h beep turn %s\n", (flag.beep) ? "off" : "on");*/
printz (CP[86], (flag.beep) ? CP[92] : CP[93]);
/*printz ("2d2c+ move to 2c and promote\n");*/
printz (CP[128], (flag.material) ? CP[92] : CP[93]);
/*printz ("P*5e drop a pawn to 5e easy turn %s\n", (flag.easy) ? "off" : "on");*/
printz (CP[173], (flag.easy) ? CP[92] : CP[93]);
/*printz (" hash turn %s\n", (flag.hash) ? "off" : "on");*/
printz (CP[174], (flag.hash) ? CP[92] : CP[93]);
/*printz ("bd redraw board reverse board display\n");*/
printz (CP[130]);
/*printz ("list game to shogi.lst book turn %s used %d of %d\n", (Book) ? "off" : "on", book
count, booksize);*/
printz (CP[170], (Book) ? CP[92] : CP[93], bookcount, BOOKSIZE);
/*printz ("undo undo last ply remove take back a move\n");*/
printz (CP[200]);
/*printz ("edit edit board force enter game moves\n");*/
printz (CP[153]);
/*printz ("switch sides with computer both computer match\n");*/
printz (CP[194]);
/*printz ("black computer plays black white computer plays white\n");*/
printz (CP[202]);
/*printz ("depth set search depth clock set time control\n");*/
printz (CP[149]);
/*printz ("hint suggest a move post turn %s principle variation\n", (flag.post) ? "off" :
"on");*/
printz (CP[177], (flag.post) ? CP[92] : CP[93]);
/*printz ("save game to file get game from file\n");*/
printz (CP[188]);
/*printz ("random randomize play new start new game\n");*/
printz (CP[181]);
gotoXY (10, 20);
printz (CP[47], ColorStr[computer]);
gotoXY (10, 21);
printz (CP[97], ColorStr[opponent]);
gotoXY (10, 22);
printz (CP[79], MaxResponseTime/100);
gotoXY (10, 23);
printz (CP[59], (flag.easy) ? CP[93] : CP[92]);
gotoXY (25, 23);
printz (CP[231], (flag.tsume) ? CP[93] : CP[92]);
gotoXY (40, 20);
printz (CP[52], MaxSearchDepth);
gotoXY (40, 21);
printz (CP[100], (dither) ? CP[93] : CP[92]);
gotoXY (40, 22);
printz (CP[112], (flag.hash) ? CP[93] : CP[92]);
gotoXY (40, 23);
printz (CP[73]);
gotoXY (10, 24);
printz (CP[110], (TCflag) ? CP[93] : CP[92],
TimeControl.moves[black], TimeControl.clock[black] / 100, OperatorTime, MaxSearchDepth);
refresh ();
#ifdef BOGUS
fflush (stdin); /*what is this supposed to do??*/
#endif /*BOGUS*/
getchar ();
ClrScreen ();
UpdateDisplay (0, 0, 1, 0);
}
static const short x0[2] = {54, 2};
static const short y0[2] = {20, 4};
static
void
UpdateCatched ()
{
short side;
for ( side = black; side <= white; side++ )
{
short x, y, piece, cside, k;
cside = flag.reverse ? (side ^ 1) : side;
x = x0[cside];
y = y0[cside];
k = 0;
for ( piece = pawn; piece <= king; piece++ )
{ short n;
if ( n = Captured[side][piece] )
{ gotoXY(x,y);
printz("%i%c",n,pxx[piece]);
if ( cside == black ) y--; else y++;
}
else
k++;
};
while ( k )
{ k--;
gotoXY(x,y);
printz(" ");
if ( cside == black ) y--; else y++;
}
}
refresh();
}
void
EditBoard (void)
/*
* Set up a board position. Pieces are entered by typing the piece followed
* by the location. For example, N3f will place a knight on square 3f.
* P* will put a pawn to the captured pieces.
*/
{
short a, r, c, sq, i;
char s[80];
flag.regularstart = true;
Book = BOOKFAIL;
ClrScreen ();
UpdateDisplay (0, 0, 1, 0);
gotoXY (TAB, 3);
printz (CP[29]);
gotoXY (TAB, 4);
printz (CP[28]);
gotoXY (TAB, 5);
printz (CP[136]);
gotoXY (TAB, 7);
printz (CP[64]);
a = black;
do
{
gotoXY (TAB, 6);
printz (CP[60], ColorStr[a]); /*Editing %s*/
gotoXY (TAB + 24, 7);
ClrEoln ();
scanz ("%s", s);
if (s[0] == CP[28][0]) /*#*/
{
for (sq = 0; sq < NO_SQUARES; sq++)
{
board[sq] = no_piece;
color[sq] = neutral;
DrawPiece (sq);
}
ClearCaptured ();
UpdateCatched ();
}
if (s[0] == CP[136][0]) /*c*/
a = otherside[a];
if (s[1] == '*')
{
for (i = NO_PIECES; i > no_piece; i--)
if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
break;
Captured[a][unpromoted[i]]++;
UpdateCatched ();
c = -1;
}
else
{
c = '9' - s[1];
r = 'i' - s[2];
}
if ((c >= 0) && (c < NO_COLS) && (r >= 0) && (r < NO_ROWS))
{
sq = locn (r, c);
for (i = NO_PIECES; i > no_piece; i--)
if ((s[0] == pxx[i]) || (s[0] == qxx[i]))
break;
if ( s[3] == '+' )
i = promoted[i];
else
i = unpromoted[i];
board[sq] = i;
color[sq] = ((board[sq] == no_piece) ? neutral : a);
DrawPiece (sq);
}
} while (s[0] != CP[29][0]); /*.*/
for (sq = 0; sq < NO_SQUARES; sq++)
Mvboard[sq] = ((board[sq] != Stboard[sq]) ? 10 : 0);
GameCnt = 0;
Game50 = 1;
ZeroRPT ();
Sdepth = 0;
InitializeStats ();
ClrScreen ();
UpdateDisplay (0, 0, 1, 0);
}
void
ShowPlayers (void)
{
gotoXY (5, ((flag.reverse) ? 23 : 2));
printz ("%s", (computer == white) ? CP[218] : CP[74]);
gotoXY (5, ((flag.reverse) ? 2 : 23));
printz ("%s", (computer == black) ? CP[218] : CP[74]);
}
void
ShowDepth (char ch)
{
gotoXY (TAB, 4);
printz (CP[53], Sdepth, ch); /*Depth= %d%c*/
ClrEoln ();
}
void
ShowScore (short score)
{
gotoXY (TAB, 5);
printz (CP[104], score);
ClrEoln ();
}
void
ShowMessage (char *s)
{
gotoXY (TAB, 6);
printz ("%s", s);
ClrEoln ();
}
void
ClearMessage (void)
{
gotoXY (TAB, 6);
ClrEoln ();
}
void
ShowCurrentMove (short int pnt, short int f, short int t)
{
algbr (f, t, false);
gotoXY (TAB, 7);
printz ("(%2d) %5s ", pnt, mvstr[0]);
}
void
ShowHeader (void)
{
gotoXY (TAB, 2);
printz (CP[69]);
}
void
ShowSidetoMove (void)
{
gotoXY (TAB, 14);
printz ("%2d: %s", 1 + GameCnt / 2, ColorStr[player]);
ClrEoln ();
}
void
ShowPrompt (void)
{
gotoXY (TAB, 19);
printz (CP[121]); /*Your movwe is?*/
ClrEoln ();
}
void
ShowNodeCnt (long int NodeCnt)
{
gotoXY (TAB, 21);
printz (CP[90], NodeCnt, (et > 100) ? NodeCnt / (et / 100) : 0);
ClrEoln ();
}
void
ShowResults (short int score, short unsigned int *bstline, char ch)
{
unsigned char d, ply;
if (flag.post)
{
ShowDepth (ch);
ShowScore (score);
d = 7;
for (ply = 1; bstline[ply] > 0; ply++)
{
if (ply % 4 == 1)
{
gotoXY (TAB, ++d);
ClrEoln ();
}
algbr ((short) bstline[ply] >> 8, (short) bstline[ply] & 0xFF, false);
printz ("%5s ", mvstr[0]);
}
ClrEoln ();
while (d < 13)
{
gotoXY (TAB, ++d);
ClrEoln ();
}
}
}
void
SearchStartStuff (short int side)
{
short i;
signal (SIGINT, TerminateSearch);
#if defined MSDOS || defined THINK_C
side++; /* shut up the compiler */
#else
signal (SIGQUIT, TerminateSearch);
#endif /* MSDOS */
for (i = 4; i < 14; i++)
{
gotoXY (TAB, i);
ClrEoln ();
}
}
void
OutputMove (void)
{
UpdateDisplay (root->f, root->t, 0, (short) root->flags);
gotoXY (TAB, 17);
if(flag.illegal){printz(CP[225]);return;}
printz (CP[84], mvstr[0]); /*My move is %s*/
if (flag.beep)
putchar (7);
ClrEoln ();
gotoXY (TAB, 23);
if (root->flags & draw)
printz (CP[58]);
else if (root->score == -(SCORE_LIMIT+999))
printz (CP[95]);
else if (root->score == SCORE_LIMIT+998)
printz (CP[44]);
#ifdef VERYBUGGY
else if (root->score < -SCORE_LIMIT)
printz (CP[96]);
else if (root->score > SCORE_LIMIT)
printz (CP[45]);
#endif /*VERYBUGGY*/
ClrEoln ();
if (flag.post)
{
register short h, l, t;
h = TREE;
l = 0;
t = TREE >> 1;
while (l != t)
{
if (Tree[t].f || Tree[t].t)
l = t;
else
h = t;
t = (l + h) >> 1;
}
ShowNodeCnt (NodeCnt);
gotoXY (TAB, 22);
printz (CP[81], t); /*Max Tree=*/
ClrEoln ();
}
ShowSidetoMove ();
}
void
UpdateClocks (void)
{
short m, s;
m = (short) (et / 6000);
s = (short) (et - 6000 * (long) m) / 100;
if (TCflag)
{
m = (short) ((TimeControl.clock[player] - et) / 6000);
s = (short) ((TimeControl.clock[player] - et - 6000 * (long) m) / 100);
}
if (m < 0)
m = 0;
if (s < 0)
s = 0;
if (player == black)
gotoXY (20, (flag.reverse) ? 2 : 23);
else
gotoXY (20, (flag.reverse) ? 23 : 2);
printz ("%d:%02d ", m, s);
if (flag.post)
ShowNodeCnt (NodeCnt);
refresh ();
}
void
gotoXY (short int x, short int y)
{
#if defined MSDOS
putchar (ESC);
putchar ('[');
param (y);
putchar (';');
param (x);
putchar ('H');
#elif defined THINK_C
cgotoxy (x, y, stdout);
#else
move (y - 1, x - 1);
#endif /* MSDOS */
}
void
ClrScreen (void)
{
#ifdef MSDOS
putchar (ESC);
putchar ('[');
putchar ('2');
putchar ('J');
#else
clear ();
#endif /* MSDOS */
refresh ();
}
void
ClrEoln (void)
{
#ifdef MSDOS
putchar (ESC);
putchar ('[');
putchar ('K');
#elif defined THINK_C
ccleol (stdout);
#else
clrtoeol ();
#endif /* MSDOS */
refresh ();
}
#ifdef MSDOS
void
param (short n)
{
if (n >= 10)
{
register short d, q;
q = n / 10;
d = n % 10;
putchar (q + '0');
putchar (d + '0');
}
else
putchar (n + '0');
}
#endif /* MSDOS */
void
DrawPiece (short int sq)
{
register char x, y;
char piece,l,r,p;
#if defined(MSDOS) && !defined(SEVENBIT)
if (color[sq] == white)
x = '7'; /* print WHITE boldface, */
else
x = '1'; /* print BLACK inverted */
piece = board[sq];
if ( is_promoted[piece] ) {
p = '+'; y = pxx[unpromoted[piece]];
} else {
p = ' '; y = pxx[piece];
};
gotoXY (8 + 5 * VIR_C (sq), 4 + 2 * (8 - VIR_R (sq)));
printz ("\033[%cm%c%c\033[0m", x, p, y);
#else
if ( color[sq]==neutral )
l = r = ' ';
else if ( flag.reverse ^ (color[sq]==black) ) {
l = '/'; r = '\\';
} else {
l = '\\', r = '/';
};
piece = board[sq];
if ( is_promoted[piece] ) {
p = '+'; y = pxx[unpromoted[piece]];
} else {
p = ' '; y = pxx[piece];
};
gotoXY (8 + 5 * VIR_C (sq), 4 + 2 * (8 - VIR_R (sq)));
printz ("%c%c%c%c", l, p, y, r);
#endif
}
void
ShowPostnValue (short int sq)
/*
* must have called ExaminePosition() first
*/
{
short score;
gotoXY (4 + 5 * VIR_C (sq), 5 + 2 * (7 - VIR_R (sq)));
score = ScorePosition (color[sq]);
if (color[sq] != neutral)
printz ("%3d ", svalue[sq]);
else
printz (" ");
}
void
ShowPostnValues (void)
{
short sq, score;
ExaminePosition ();
for (sq = 0; sq < NO_SQUARES; sq++)
ShowPostnValue (sq);
score = ScorePosition (opponent);
gotoXY (TAB, 5);
printz (CP[103], score,
mtl[computer], pscore[computer], GameType[computer],
mtl[opponent], pscore[opponent], GameType[opponent]);
ClrEoln ();
}
void
UpdateDisplay (short int f, short int t, short int redraw, short int isspec)
{
short i, sq, z;
if (redraw)
{
ShowHeader ();
ShowPlayers ();
i = 2;
gotoXY (3, ++i);
#if defined(MSDOS) && !defined(SEVENBIT)
printz ("\332\304\304\304\304\302\304\304\304\304\302\304\304\304\304" \
"\302\304\304\304\304\302\304\304\304\304\302\304\304\304\304" \
"\302\304\304\304\304\302\304\304\304\304\277");
#else
printz (" +----+----+----+----+----+----+----+----+----+");
#endif /* MSDOS && !SEVENBIT */
while (i < 20)
{
gotoXY (1, ++i);
if (flag.reverse)
z = (i / 2) - 1;
else
z = 11 - ((i+1) / 2);
#if defined(MSDOS) && !defined(SEVENBIT)
printz ("%d \263 \263 \263 \263 \263 \263 " \
"\263 \263 \263", z);
#else
printz (" %c | | | | | | | | | |", 'a'+9-z);
#endif /* MSDOS && !SEVENBIT */
gotoXY (3, ++i);
if (i < 20)
#if defined(MSDOS) && !defined(SEVENBIT)
printz ("\303\304\304\304\304\305\304\304\304\304\305\304\304" \
"\304\304\305\304\304\304\304\305\304\304\304\304\305" \
"\304\304\304\304\305\304\304\304\304\305\304\304\304" \
"\304\264");
#else
printz (" +----+----+----+----+----+----+----+----+----+");
#endif /* MSDOS && !SEVENBIT */
}
#if defined(MSDOS) && !defined(SEVENBIT)
printz ("\300\304\304\304\304\301\304\304\304\304\301\304\304\304\304" \
"\301\304\304\304\304\301\304\304\304\304\301\304\304\304\304" \
"\301\304\304\304\304\301\304\304\304\304\331");
#else
printz (" +----+----+----+----+----+----+----+----+----+");
#endif /* MSDOS && !SEVENBIT */
gotoXY (3, 22);
printz(" ");
if (flag.reverse)
printz (CP[16]);
else
printz (CP[15]);
for (sq = 0; sq < NO_SQUARES; sq++)
DrawPiece (sq);
}
else /* not redraw */
{
if ( f < NO_SQUARES )
DrawPiece (f);
DrawPiece (t & 0x7f);
}
if ( (isspec & capture) || (isspec & dropmask) || redraw )
{ short side;
for ( side = black; side <= white; side++ )
{ short x, y, piece, cside, k;
cside = flag.reverse ? (side ^ 1) : side;
x = x0[cside];
y = y0[cside];
k = 0;
for ( piece = pawn; piece <= king; piece++ )
{ short n;
if ( n = Captured[side][piece] )
{ gotoXY(x,y);
printz("%i%c",n,pxx[piece]);
if ( cside == black ) y--; else y++;
}
else
k++;
};
while ( k )
{ k--;
gotoXY(x,y);
printz(" ");
if ( cside == black ) y--; else y++;
}
}
}
refresh ();
}
extern char *InPtr;
void
skip ()
{
while (*InPtr != ' ')
InPtr++;
while (*InPtr == ' ')
InPtr++;
}
void
skipb ()
{
while (*InPtr == ' ')
InPtr++;
}
void
ChangeAlphaWindow (void)
{
ShowMessage (CP[114]);
scanz ("%hd", &WAwindow);
ShowMessage (CP[34]);
scanz ("%hd", &BAwindow);
}
void
ChangeBetaWindow (void)
{
ShowMessage (CP[115]);
scanz ("%hd", &WBwindow);
ShowMessage (CP[35]);
scanz ("%hd", &BBwindow);
}
void
GiveHint (void)
{
char s[40];
if (hint)
{
algbr ((short) (hint >> 8), (short) (hint & 0xFF), false);
strcpy (s, CP[198]); /*try*/
strcat (s, mvstr[0]);
ShowMessage (s);
}
else
ShowMessage (CP[223]);
}
void
ChangeHashDepth (void)
{
ShowMessage (CP[163]);
scanz ("%hd", &HashDepth);
ShowMessage (CP[82]);
scanz ("%hd", &HashMoveLimit);
}
void
ChangeSearchDepth (void)
{
ShowMessage (CP[150]);
scanz ("%hd", &MaxSearchDepth);
TCflag = !(MaxSearchDepth > 0);
}
void
SetContempt (void)
{
ShowMessage (CP[142]);
scanz ("%hd", &contempt);
}
void
ChangeXwindow (void)
{
ShowMessage (CP[208]);
scanz ("%hd", &xwndw);
}
void
SelectLevel (char *sx)
{
int item;
ClrScreen ();
gotoXY (32, 2);
printz (CP[41]);
gotoXY (20, 4);
printz (CP[18]);
gotoXY (20, 5);
printz (CP[19]);
gotoXY (20, 6);
printz (CP[20]);
gotoXY (20, 7);
printz (CP[21]);
gotoXY (20, 8);
printz (CP[22]);
gotoXY (20, 9);
printz (CP[23]);
gotoXY (20, 10);
printz (CP[24]);
gotoXY (20, 11);
printz (CP[25]);
gotoXY (20, 12);
printz (CP[26]);
gotoXY (20, 13);
printz (CP[27]);
OperatorTime = 0;
TCmoves = 60;
TCminutes = 5;
TCseconds = 0;
gotoXY (20, 17);
printz (CP[62]);
refresh ();
scanz ("%d", &item);
switch (item)
{
case 1:
TCmoves = 60;
TCminutes = 5;
break;
case 2:
TCmoves = 60;
TCminutes = 15;
break;
case 3:
TCmoves = 60;
TCminutes = 30;
break;
case 4:
TCmoves = 40;
TCminutes = 30;
break;
case 5:
TCmoves = 40;
TCminutes = 60;
break;
case 6:
TCmoves = 40;
TCminutes = 120;
break;
case 7:
TCmoves = 40;
TCminutes = 240;
break;
case 8:
TCmoves = 1;
TCminutes = 15;
break;
case 9:
TCmoves = 1;
TCminutes = 60;
break;
case 10:
TCmoves = 1;
TCminutes = 600;
break;
}
TCflag = (TCmoves > 0);
TimeControl.clock[black] = TimeControl.clock[white] = 0;
SetTimeControl ();
ClrScreen ();
UpdateDisplay (0, 0, 1, 0);
}
void
DoDebug (void)
{
short c, p, sq, tp, tc, tsq, score;
char s[40];
ExaminePosition ();
ShowMessage (CP[65]);
scanz ("%s", s);
c = neutral;
if (s[0] == CP[9][0] || s[0] == CP[9][1]) /*b B*/
c = black;
if (s[0] == CP[9][2] || s[0] == CP[9][3]) /*w W*/
c = white;
for (p = king; p > no_piece; p--)
if ((s[1] == pxx[p]) || (s[1] == qxx[p]))
break;
for (sq = 0; sq < NO_SQUARES; sq++)
{
tp = board[sq];
tc = color[sq];
board[sq] = p;
color[sq] = c;
tsq = PieceList[c][1];
PieceList[c][1] = sq;
ShowPostnValue (sq);
PieceList[c][1] = tsq;
board[sq] = tp;
color[sq] = tc;
}
score = ScorePosition (opponent);
gotoXY (TAB, 5);
printz (CP[103], score,
mtl[computer], pscore[computer], GameType[computer],
mtl[opponent], pscore[opponent], GameType[opponent]);
ClrEoln ();
}
void
DoTable (short table[NO_SQUARES])
{
short sq;
ExaminePosition ();
for (sq=0;sq<NO_SQUARES;sq++) {
gotoXY (4 + 5 * VIR_C (sq), 5 + 2 * (7 - VIR_R (sq)));
printz ("%3d ", table[sq]);
}
}